Hitman - Codename
: You play as a genetically enhanced clone created from the DNA of five different criminals.
: Missions take place in diverse international locations, including Hong Kong, Colombia, Budapest, Rotterdam, and Romania. Technical "Jank" & Legacy hitman codename
: The game is known for being extremely punishing. It lacks manual saves or mid-mission checkpoints; dying or failing an objective requires you to restart the entire level. : You play as a genetically enhanced clone
: Notably, this first entry lacks non-lethal knockout options (like the sedative syringe in later games). To take an NPC's clothes, you generally must kill them. Narrative & Design It lacks manual saves or mid-mission checkpoints; dying
: The signature bald head and barcode were born from technical limitations—hair technology at the time was difficult to render, so developers opted for a "featureless egg-shape" and added the barcode to make the back of the head more visually interesting.
: The Fiber Wire is the iconic tool for silent assassinations.
Released in 2000, established the foundational mechanics of the social stealth genre. While it is mechanically the "roughest" entry in the series, it introduced iconic elements like the disguise system and open-ended mission structures. Core Gameplay & Mechanics