: The game relies heavily on atmosphere, with a radio that crackles when danger is near. It features a "used future" and eerie aesthetic often compared to the Silent Hill series.
: You must be resourceful, picking up whatever you can find to fight the Anomalies roaming the streets, or choosing to flee when overwhelmed. Playtime & Reception welcome-to-hanwell-game
: Unlike many linear horror titles, the game features a dense open world. Every building acts as a unique location with a visually told backstory. : The game relies heavily on atmosphere, with