I am 18 years of age or older
I accept all responsibility for my own actions; and
I agree that I am legally bound to these Terms and Conditions
It is not our intention to offend, so if you are under 18(21) years of age, or feel that you may be offended by this site, please click the Icon below and EXIT this area Immediately.
For more information on Protecting Children & Free Speech on the Internet see bottom of page.
You must be 18(21) or over to continue into this site. Please enter your date of birth and then press "Go" to get into the site.
Small programs written in GLSL (OpenGL Shading Language).
Handles the position and transformation of points.
WebGL is a JavaScript API that allows you to render high-performance 2D and 3D graphics inside any compatible web browser without using plug-ins. It is based on OpenGL ES 2.0 and provides a low-level interface to the computer's Graphics Processing Unit (GPU). Core Concepts WebGL: Up and Running
You access the GPU via the webgl rendering context.
Create arrays for shape positions and colors. Compile Shaders: Send GLSL code to the GPU for processing. Small programs written in GLSL (OpenGL Shading Language)
Determines the color of each individual pixel.
Storage units for data like vertex coordinates and colors. How It Works Initialize: Get the WebGL context from the canvas element. It is based on OpenGL ES 2
Transfer your geometry from CPU memory to GPU memory. Draw: Execute the draw command to render the pixels. Key Components
Pictures and video content on my pages are for adults, and not intended for viewers under 18(21).
For more information on Protecting Children & Free Speech on the Internet click on one of the icons below.
18 U.S.C. 2257 Record-Keeping Requirements Compliance Statement