Unity 3d Game Development By Example Beginners ... «Limited Time»Implementing sound effects and building user interfaces like countdown timers and progress bars. It teaches how to build "skin-able" game elements that can be reused and modified for different projects, saving development time. The author provides gentle, easy-to-understand code snippets, making it a "great kick-start" for those moving from tools like Flash or Game Maker. Key Features Covered Unity 3D Game Development by Example Beginners ... The book adopts a "seat-of-your-pants" manual style, focusing on creating small, attainable projects rather than overly ambitious, unfinished prototypes. Creating particle systems for explosions, sparks, and shattering glass. Implementing sound effects and building user interfaces like Using multiple cameras to create static or animated backdrops. Perspectives and Reviews Unity 3D Game Development by Example - Learn Content Readers build four distinct casual-style games: a 3D keep-up game, a 2.5D catch game, a 2D memory card game using Unity's GUI, and a basic space shooter. Key Features Covered The book adopts a "seat-of-your-pants" Throughout the projects, you will learn to implement essential Unity systems: |