: Refined controller compatibility and fixed bugs where certain inputs would drop or misread during high-frame-count combos.
: v1.04 maintains the major balance shift from Exe:Late[st] to [cl-r] , where every character received at least one new move and universal mechanics like the GRD system were tweaked. UNDER.NIGHT.IN.BIRTH.ExeLate.clr.Update.v1.04-C...
For deep-dive frame data or specific character changes from this era, the most useful community "paper" remains the . UNDER NIGHT IN-BIRTH Exe:Late[cl-r] - UNICLR v1 ... - Steam : Refined controller compatibility and fixed bugs where
This patch was primarily a following the game's initial Steam launch. While the official "paper" or patch notes from Arc System Works focuses on technical refinements, Update v1.04 Highlights UNDER NIGHT IN-BIRTH Exe:Late[cl-r] - UNICLR v1
If you are looking for specific gameplay data for this version:
: Minor adjustments to the delay-based netcode to improve match stability, though players noted it did not yet include "Rollback" (which was later added in the sequel, Sys:Celes ).