: You can no longer move or hide dead bodies.
: A challenge-based system where completing specific tasks (like headshots or vanishing from sight) earns points. These points are used to unlock and upgrade weapons, armor, and gadgets across all game modes.
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: Traditional lock-picking and hacking minigames are absent or automated.
: A more brutal take on interrogations where you can use nearby objects—like smashing a target's head into a mirror or desk—to extract information. Omitted Classic Features
While the game's campaign and local modes remain playable, (including co-op and the Uplay rewards program) are no longer officially supported by Ubisoft.
: Mainstays like the SC-20K assault rifle and hybrid night/heat vision goggles were replaced by more specialized gear like Sonar Goggles. Availability Note