Unlike a direct port, this version is designed specifically for handheld play, focusing on a new central progression mode called . This mode consists of mission-based tasks across five difficulty tiers—Novice, Intermediate, Pro, Expert, and Master—each located on a different continent. The gameplay emphasizes skill development through:

: Missions such as snaking through cone gates, maintaining average speeds, and braking accuracy.

: An advanced system where bodywork deforms, glass shatters, and parts like spoilers or wings can be ripped off during collisions.