After a run (win or loss), you earn currency to permanently modify starting weapons or unlock new skills and chips. Strategic Tips for Beginners
You typically start each turn with 3 AP to spend on playing cards. Any cards left in your hand at the end of a turn are discarded. Theseus.Protocol.Early.Access.zip
A standout mechanic is "burning" cards to charge your equipped weapons. By right-clicking a card, you exile it from the current combat to gain Weapon Charge . After a run (win or loss), you earn
is a cyberpunk deck-building roguelike set in the dystopian Mark City. In this game, you play as Prometheus, using a combination of strategic card play and powerful weaponry to survive. Core Gameplay Mechanics A standout mechanic is "burning" cards to charge
Nodes include standard battles, Elite fights , Boss battles , and adventure segments with branching narrative choices.
You start with one character (like Charlotte) and unlock others (like Antiope) by leveling up through repeated runs. Each has a unique starting deck and weapons.
Include some cards specifically intended to be burned for weapon charge rather than played for their AP cost.