The-outer-worlds
: An in-game combat feature that allows you to slow time to line up precise shots, similar to the V.A.T.S. system from Fallout.
Watch this in-depth guide to see every slider and menu option available in the character creator:
: You distribute points into six core stats: Strength, Dexterity, Intelligence, Perception, Charm, and Temperament . These provide permanent passive bonuses that are rare to increase later. the-outer-worlds
: A standout feature where the game tracks things you struggle with (e.g., taking too much fire damage). You can choose to accept a permanent "Flaw" (debuff) in exchange for an immediate, powerful perk point.
: You select "tagged" skills that receive an initial boost. Early on, skills are grouped (e.g., "Combat" or "Stealth"), allowing you to experiment with multiple playstyles before specializing at higher levels. : An in-game combat feature that allows you
You can adjust various physical traits, though it's worth noting the game is primarily first-person, so you'll mostly see your character in the menu or when idle. : Choose from 15 head presets as a starting point.
These decisions define your gameplay style and are difficult to change later. These provide permanent passive bonuses that are rare
: 30 hairstyles, customizable facial hair, and 41 makeup options, including dirt and scars.