Swordbounce — (2).rar
You can find more community discussions and tips on the SwordBounce Steam Community Hub .
The core of the game revolves around , where the player's primary means of vertical and horizontal traversal is the sword strike itself. Unlike traditional platformers that rely on a standard double jump, SwordBounce requires players to time their attacks to maintain momentum. SwordBounce (2).rar
: Chaining bounces together increases the player's speed. Mastery involves finding the "flow" of a level, where a sequence of wall-bounces and enemy-strikes allows the player to bypass large sections of the map without ever touching the ground. You can find more community discussions and tips
Amazing game!! :: SwordBounce 総合掲示板 - Steam Community : Chaining bounces together increases the player's speed
: Players can strike downward on hazards or enemies to "pogo," allowing them to cross spikes or reach higher platforms. This is similar to mechanics found in games like Shovel Knight or Hollow Knight , but with a heavier emphasis on physics-based momentum.