New abilities include a slide to duck under hazards and a dive to navigate vertical paths quickly. Procedural Level Design
Players can now punch and kick enemies mid-air, which also provides a slight forward dash essential for clearing large gaps. Super Meat Boy Forever Switch NSP (RF) (UPDATE)...
Actions are limited to jumping and diving/crouching, making the game accessible yet mechanically deep. New abilities include a slide to duck under
Because levels are much longer than in the original, frequent checkpoints are placed between chunks to reduce frustration. Key Updates and Features Super Meat Boy Forever Switch NSP (RF) (UPDATE)...