Ready or Not [v21874]

Ready Or Not [v21874] Guide

: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements.

: A bug was resolved where weapon attachment configurations would reset when switching between different weapon systems or leaving the menu. Current Game Status (April 2026) Ready or Not [v21874]

This update introduced several quality-of-life improvements and technical fixes that improved the tactical flow of the game: : The game was recently upgraded to Unreal Engine 5

For the latest detailed patch notes and official developer briefings, you can visit the official VOID Interactive news page or follow updates on the Ready or Not Steam Community . Ready Or Not Micro Update (Patch 21874) Ready Or Not Micro Update (Patch 21874) :

: Suspects transitioned more smoothly into surrender animations rather than "popping" instantly, and their ability to utilize cover in tight spaces was improved.

: A multi-rail system now allows for simultaneous mounting of flashlights and lasers, including togglable IR/visible lasers and variable zoom optics (LPVOs).

: Added three new maps ( No Good Deed , All Gods Burn , and A New America ), three new firearms (Staccato P, Glock 18C, and RTWC-6.5), and the functional nine-bang grenade.