: Permissions-based logic ensuring only players with the "Police" job/rank can open specific lockers. Technical Implementation
: Smaller models like tactical vests, belts, and helmet racks that sit inside the locker. Interactive Scripts : police_armory_locker.zip
: Many versions of this pack (especially for DarkRP or FiveM) include a script that links the physical locker to a player's digital inventory. : Permissions-based logic ensuring only players with the
: Used for immersion during "shift changes" where players gear up. police_armory_locker.zip
: Functionality to "Save Loadout" or "Equip Uniform" with a single click.
: Admin tools are typically used to place the "Locker Entity" within the armory section of a map.