: The node type used for player-controlled characters.
: Users typically take a high-quality capture (like "Kollide.mp4") and use external tools like FFmpeg or HandBrake to transcode it to .ogv before importing it into the engine. 🕹️ Physics and "Kollide" Kollide.avi.mp4
Godot Video Converter - A community tool often used to prepare files like these for the engine. : The node type used for player-controlled characters