Foundation.v1.9.1.3.0112-gog.zip -
: You can now group building parts into "sub-buildings" with specific functions like Hospitiums (for visitors), Scriptoriums (to produce Manuscripts), and Cloisters (for meditation).
: Players must now invest influence into specific Estates— Labor, Clergy, or Kingdom .
The v1.9.1.x branch focused on polishing these new features: Foundation.v1.9.1.3.0112-GOG.zip
: The volume of in-game text and event choices was more than doubled, adding complex quests and "Onboarding" advice for new players.
: Investing heavily in one Estate makes it significantly more difficult to progress in others, forcing you to choose between a religious, military, or industrial focus for your town. : You can now group building parts into
: A new tab allows you to enact laws (Edicts) or accept rewards (Privileges) that provide boons like reduced maintenance costs or trade bonuses.
The file represents a specific iteration of the massive 1.9 "clergical" overhaul for Polymorph Games' grid-less medieval city builder. This version (v1.9.1.3) serves as a refined patch following the major 1.9 launch, stabilizing the ambitious new systems that fundamentally changed how players manage their settlements. Core Overhaul: The Shift to Taxation : Investing heavily in one Estate makes it
: You can now designate a Tax Office within your Manor House and appoint a Tax Collector.
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