Pre-mapped "bones" for movement and facial expressions. Step 1: Extracting the Files
PBR (Physically Based Rendering) maps for skin, clothing, and hair. esramodel.7z
If your version of esramodel is a Checkpoint or LoRA, place it in your models/Stable-diffusion or models/Lora folder respectively. Step 3: Optimization Tips Pre-mapped "bones" for movement and facial expressions
Go to File > Import > FBX . Ensure you select "Automatic Bone Orientation" to keep the rig from looking like a pretzel. esramodel.7z