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Chimera - | Braid

There are 8 hidden stars throughout the game. Finding them requires extreme patience (e.g., waiting 2 hours for a cloud in World 2-2) and mastery of "glitch-like" jumps. Collecting all stars changes the final level's ending.

The relationship between older games like Chimera and modern indies like Braid is often discussed in design circles regarding . Chimera - Braid

A magic ring slows down time in a radius around it. 2. The "Chimera" Concept in Braid There are 8 hidden stars throughout the game

Braid (2008) revolutionized the genre by making "death" impossible via the rewind mechanic, shifting the focus from reflexes to pure logic. The relationship between older games like Chimera and

Time moves forward as you move right and backward as you move left.

is a puzzle-action game developed by Hot-B and released in 1985 , while Braid is a critically acclaimed puzzle-platformer created by Jonathan Blow in 2008 .