Small files that tell the console or computer how to organize and read the compressed data.
Additional content like the "Golem's Plight" pack or unique "Stardust" skins. Child.of.Light.rar
The primary file used to launch the game. Small files that tell the console or computer
Large data files containing the game's "watercolor" hand-drawn art, character models, and environments powered by the UbiArt Framework . Child.of.Light.rar
Necessary system files for the game to interact with Windows, DirectX, or the Ubisoft Connect client.
A .txt or .pdf file providing installation instructions or basic gameplay tips. Metadata (If sourced from Archive)