Car Crasher | Script

: Establish a MassThreshold and VelocityThreshold to determine how hard a hit must be to trigger a crash event.

: Changing the size or position of parts to simulate "crunching" metal. Car Crasher Script

: Place a Server Script (often called a "CrashHandler") inside your car model and set its RunContext to Client for smooth physics. Car Crasher Script

: Breaking the Weld or Constraint objects that hold parts of the car together so pieces fall off upon impact. Car Crasher Script

: Instantiating Smoke or Fire objects and playing a "crunch" sound effect at the point of impact. Implementation Steps