Call Of Duty World: At War

WaW was built on an enhanced version of the Call of Duty 4 engine, introducing several series firsts:

: Unlike its predecessor, WaW re-introduced dedicated vehicle missions, including tank battles and airborne gunner segments. The Birth of "Zombies" Call of Duty World at War

Released in November 2008 by Treyarch , (WaW) is widely regarded as the grittiest and most brutal entry in the franchise. It shifted the series back to World War II after the modern departure of Call of Duty 4 , but with a significantly darker, more mature tone. Campaign: A Dual Perspective of Brutality WaW was built on an enhanced version of

: Players take the role of Private Dimitri Petrenko in the Soviet Red Army during the push toward Berlin. This arc features the iconic Sergeant Viktor Reznov (voiced by Gary Oldman) and culminates in the chaotic Fall of Berlin. Gameplay & Technical Innovation Campaign: A Dual Perspective of Brutality : Players

: Players control Private Miller of the U.S. Marines, fighting the Imperial Japanese Army. This campaign is noted for its claustrophobic jungle warfare, Japanese "Banzai" charges, and the use of devastating flamethrowers.