The goal of this term was to move away from simple shapes and dive into full-body humanoid mechanics. We focused on how energy travels through the body—starting from the hips (the "engine" of the character) and radiating out through the limbs.
Giving actions a sense of power by showing the build-up and the recovery. The Highlight Reel
Here is a blog post draft you can use to showcase your progress.
Leveling Up: Mastering Weight and Momentum in "Body Mechanics"
One of the biggest "Aha!" moments for me was realizing that Even when a character is standing still, they are constantly micro-adjusting to gravity. I spent hours tweaking the foot plants and knee silhouettes to make sure my character felt like they truly had mass. What’s Next?
Use tags like #AnimationMentor, #BodyMechanics, #3DAnimation, and #Maya.