Collecting cores from "boss" or "elite" aliens triggers a 5-second "Synapse Overload" (Slow-motion/Bullet-time) allowing you to reposition when the screen is 100% full of monsters.

Can be loaded into a special "Siphon Gun" to create area-of-effect floor traps that melt incoming swarms.

When you kill an alien, their body doesn't just disappear or stay as a sprite. Depending on the species, you can "harvest" them mid-combat:

To harvest, you have to stand over a corpse for 1.5 seconds. In a game where 50 aliens are charging at you, deciding when to stop shooting to scavenge for better ammo or health becomes a high-stakes gamble.

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