Advanced Communication Games: A Collection Of G... Guide
The primary goal is to get students talking, lowering their affective filter and encouraging natural spontaneous speech.
The book is structured around the philosophy that language is best acquired when it is used as a tool to achieve an objective rather than being the objective itself. Hadfield designs these games to act as the "free communication" stage of a lesson. Advanced Communication Games: A Collection of G...
By placing students in scenarios where they must solve puzzles, negotiate, and share information to reach a common goal, the book transforms standard language practice into a dynamic social experience. 🎲 The Philosophy of the Communicative Approach The primary goal is to get students talking,
Teachers can step back and act as facilitators, using the gameplay to silently note student errors and map out future remedial lessons. 🛠️ Diverse Gameplay Formats By placing students in scenarios where they must
by Jill Hadfield remains a cornerstone resource in the field of English Language Teaching (ELT). Spanning a rich collection of 40 highly interactive activities, it is precisely tailored for intermediate and upper-intermediate learners who need to bridge the gap between textbook grammar and real-world fluency.
Instead of just reciting lists, students use targeted structures to solve a murder mystery, bargain in a market, or find lost residents of a fictional planet.