1 Jump Every Second Clone Basically -
: Numerous "Obby" (obstacle course) and "Simulator" games use this script. Players try to complete a difficult tower while their trail of clones makes it nearly impossible to see the path.
: Because clones often produce their own clones or simply accumulate, the screen quickly fills with hundreds of entities, leading to "lag" which becomes a part of the challenge's "endgame." Popular Platforms & Content Styles 1 jump every second clone basically
This report covers the concept of the mechanic, a viral trend and gameplay format primarily found in sandbox and simulation games like Roblox and Minecraft . Executive Summary : Numerous "Obby" (obstacle course) and "Simulator" games